Produktbeschreibung
ROLE PLAYING ACTION AND ADVENTURE IN THE TWO-FISTED THIRTIES
Play the role of an action-adventure hero. Smash spies, fight crime, defeat criminal masterminds and more. Enter the world of hard-boiled detectives, cloaked vigilantes and globe-spanning adventure. Become a daredevil.
In this game you become the hero. You think for him or her and use your character's skills to solve the problem or overcome the obstacle at hand. These problems and obstacles are developed by a referee (called the Games-master). He or she arbitrates all situations using both the rules and personal judgement. DAREDEVILS is a game of action, adventure, and imagination.
Your character is a hero. A cloaked avenger, a technological wizard, a hard-boiled detective, a reckless soldier-of-fortune. . . Each is a possibility. You can draw upon the great pulp magazines, the old movie serials, classic radio programs and even modern films set in the period. DAREDEVILS provides full rules for creating your hero. . . His or her attributes, skills and gear. Optional rules allow for the special powers and high-technology gimmicks used by many of the prototype heroes. Provision is even made for the uncanny luck of these redoubtable protagonists.
The rules for DAREDEVILS are your gateway to action and adventure. New comers to role-playing games will find helpful hints on good play. Experienced gamers will find a selection of advanced and optional rules to add on to the basic rules for increased complexity and detail of simulation.
Herein is also contained a separate booklet, DAREDEVIL ADVENTURES, which presents several scenarios. Each situation is designed to introduce various aspects of the rules as well as provide a period flavor and a full dose of excitement. You may solve a murder, embark on a globe-spanning adventure, or become embroiled in the plans of an insidious mastermind.
The DareDevils boxed set contains a staple bound rulebook, a staple bound scenario book, a cardstock character sheet, and a 3-panel cardstock reference sheet.
The rule book is entitled DareDevils and is 64 pages long.
The scenario book is entitled DareDevil Adventures: Featuring Black Claws and is 31 pages long.
The cardstock character sheet is printed on both sides. The 3-panel cardstock reference sheet is also printed on both sides. One side depicts a map of the world showing the 1930's political boundaries and a 1930's calendar. This reference sheet also makes a decent set of GM screens.
Außerdem enthalten:
DareDevils Adventures 1: Deadly Coins
DareDevils Adventures 2: Menace Beneath the Sea
DareDevils Adventures 3: Supernatural Thrillers
Daredevils Adventures 4: Lost Worlds Tales |