Produktbeschreibung
Interceptor is the game of space fighter combat to resolve these conflicts. Pitting fighter against fighter, this is combat to control the local space around any important installation, location or convoy.
Fighter movement is accomplished using a maneuver template to choose a destination hex. If the cost to move to that hex is within the fighter's capabilities, it moves there with no problem, if it is greater, players must choose whether to risk damaging the fighter or injuring the pilot to get into that perfect spot.
All rolls (Combat, Piloting, etc.) are performed using a dice pool of ten-sided die with a limit of 10 dice and rolling against a target number of 7. Every dice showing a "7" or higher is a success and compared to a difficulty number. If the number of success is equal to or higher than the difficulty number, the task resolved successfully.
Players build their force from a point value determined by the scenario. Each fighter and pilot has an associated point value. Victory is determined when players accomplishing the goal for their scenario. |