Produktbeschreibung
Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games.
The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries.
The player takes the role of the Christian forces. Starting off with a small part of Northern Spain, the player purchases Armies and cities, with the goal of defeating the Moslem forces and reconquering Iberia for Christendom.
Game play involves battles, sieges, random events, and the actions of the Moslem forces, controlled by the game.
Random events include Viking raiders, French intervention, Famine, Rebellions, Religious strife, Christian Military Orders, and more.
The White Dog games version contains cleaned-up rules, additional optional rules, including alternative random event tables, and a historical scenario for every one of the 20 turns of the game.
Designed by David Kershaw (Vietnam Solitaire, The Confederate Rebellion), Reconquista is a solitaire game simulating the reconquest of Moorish Spain by various Christian Kingdoms between the 8th and 15th centuries. As the player, you command the armies of Christendom attempting to recapture Spain from the Moors.
Winner Best War Game 2014 Print-and-Play Solitaire Game Competition
Game Features:
Rebellions
Random Events
Sieges
Income
Battle
Cities
Fortifications
Solitaire Rules
19 Different Scenarios
Game Components:
20-Page Rulebook with 19 Scenarios
88 5-8 inch Thick, Laser-Cut Counters and Markers
45 Larger Laser-Cut Markers
17" x 11" Game Map
Player Reference Sheet
Game Credits:
Game Design by David Kershaw
Game Map and Box Cover Art by Jose Faura
Counter Art by Gonzalo Santacruz
Play Testing by (BGG IDs) Arctic Dragon, pnpfanatic, Prowler, and slashing
Production by Michael W. Kennedy
Special thanks to Chris Hansen for organizing the 2014 Print-and-Play Solitaire Game Competition
Vassal Module by Art Bennett |