Produktbeschreibung
"He could feel the sweat beading on his forehead under his iCap in spite of the cool sixty-five degrees of his working space. He had nearly been Assimilated. He wouldn’t have been harmed physically, of course…at least not that he knew. There were rumors of hackers and ghost-runners being brain-fried by next-gen FEDS, but they were just Net legends. There were safeguards built into his iCap to prevent dangerous feedback from reaching his brain, even if there were new, predatory forms of Firewall Enhancement Defense Software. It wasn’t the FEDS that had nearly gotten him, but attack programs set off by a rival Ghost, after the same data he was..." – Fiction by David Spangler
Ghosts in the Grid Rebooted, by designer Wm David Rigdon, is a two- to four-player card game where each is a computer hacker (represented by their Ghost Agent marker) out to retrieve the Data. By creating the gameboard (“Grid”) with all unique tiles, the Grid changes each time you play! Players play cards to improve their own Ghost powers, infect their opponents with Virus cards, and fix their own computer's infections with Fix cards. The goal is to move your Ghost Agent through the Grid to gather the Data and escape with a clean (uninfected) copy of it.
What's In The Box?:
• One 16-page, full color Rules booklet
• 35 1" Grid laser-cut, two-sided square tiles (to assemble the game board)
• Four multi-shaped, two-sided, laser-cut player pieces
• Four player mats (Ghost Command Rows)
• 75 cards (2 Data, 3 Data Eject, 20 Ghost, 23 Fix, and 27 Virus)
• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box
• One beautiful box cover sleeve
• One "Wipes-A-Lot" napkin
• One charcoal desiccant packet
What They're Saying (First Edition):
- "...a fun, casual game that would do well on family game night. I enjoyed my experience despite being confused a few times by how the cards were played. If you have the time and are looking to expand your collection, I’d say give this game a closer look!" - Vincent Paone (Dad's Gaming Addiction)
Credits:
Game Design: Wm David Rigdon
Development: Alan Emrich with Nathan Hansen
Document Layout: Barry Pike III
Graphics: Clark Miller
Fiction: David Spangler
Playtesting: Lisa Bonanni, Deon Carrico, Vince DeNardo, Marissa Desjardines, Vinh Ha, Jeremy Lennert, Stephanie Marroquin, Daniel Mendez, Josh Neiman, Jason Obermeyer, Cathy Painter, Barry Pike III, Garfield Quan, Katelynn Rigdon, Rob Wayne
Proofreading: Bill Barrett, Simon King, Rick Partin, Aaron Rohrer, Leigh Toms, Ian Wakeham |