|
Seitenabrufe
|
|
246773296 Seitenabrufe seit dem 30.06.2003 |
|
|
|
WARS - Roleplaying Game
|
The time is the late 24th century. The place – the solar system of Earth, but drastically transformed. An alien-made rift in space and time has slashed across the system, and from this wound in the universe have come invaders, not just their troops and ships, but a world, Seyal, which bore with it two races, the arrogant, wraithlike Shi and their enemies, the brutal Quay. The rift brought with it something else…a strange, quantum energy which has granted certain select individuals exotic powers.
Five factions now war for control of the solar system – the Earthers, nationalistic, arrogant, and ruled by giant corporations; the Gongen, ascetic and group-oriented, descendants of those who fled the radiation-scarred wastes of Asia for the red sands of Mars; the Mavericks, freedom-loving individualists, pirates and rogues of the outer rim, who are as willing to modify their bodies as their vehicles; the Shi, alien and inscrutable, imperialistic and domineering; and the Quay, tribal, brutal and proud, former Shi slaves who rebelled and now wage war to destroy their former masters.
This universe of conflict and power was introduced in the Wars card game from Decipher. Now, you can step inside of it, become a character battling in the eternal conflict.
Rollenspiele
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
MGP 0500 |
WARS RPG
Hot Seller
The Wars Rulebook is a complete game in one 256 page hardcover volume.
It details everything a player or Games Master needs to begin
adventuring in the world of Wars -- no knowledge of the card game or
other roleplaying games is required!
Character creation, combat on the ground and in high orbit, skills,
feats -- all of this is included, as are statistics on the major
vehicles of the setting, allowing players to pilot Juggernauts across the
pitted surface of Ganymede or ride to battle ... (vollständige Beschreibung)
|
46,00 EUR
|
Kaufen
|
Hintergrundmaterialien |
MGP 0502 |
Battlefront
Dieser Artikel ist endgültig vergriffen
It is a big Solar System, too big to be contained in a single rulebook. Though the WARS Rulebook contains everything a Games Master or a player absolutely needs to play a WARS Roleplaying Game campaign, Battlefront takes things a few giant leaps further.
Within the pages of this book, meant for Games Masters and players alike, readers will find a wealth of information to deepen and enrich their WARS campaigns.
Battlefront contains an in-depth look at each of the factions, detailing the Ear... (vollständige Beschreibung)
|
endgültig vergriffen |
Szenarien |
MGP 0501 |
Incursion
Incursion is a trial by fire for new WARS Player Characters. This incredibly action-packed scenario will introduce new players (and new Games Masters) to the exciting and turbulent Solar System of the WARS Roleplaying Game, a fast-paced and ever-changing adventure that will give beginning Player Characters a chance to make a name for themselves.
From the creaking, dripping Cellar of Themis Station to the brutal cold of space to the ruined bridge of an enormous derelict battleship, the Player ... (vollständige Beschreibung)
|
16,00 EUR
|
Kaufen
|
MGP 0503 |
Nowhere to Hide
Bitte vorbestellen
Sometimes the past comes back to haunt you.
A simple lesson, but one the Gongen and the Player Characters both are about to learn.
Somewhere in the rotting, irradiated corpse of the Asian Wastes lurks a long-forgotten secret, an artefact of the days before the Asian Disaster of 2071. What it is exactly is a mystery, and will remain so for most of the scenario, but it is a thing with the potential to cripple Gongen, to leave the planet prostrate and helpless before the other four factions o... (vollständige Beschreibung)
|
ca. 10,00 EUR
|
Vorbestellen
|
|
|