Produktbeschreibung
The Iron Heroes* variant player's handbook is packed with high adventure, exciting battles, and cinematic action. In a game like this, a DM needs a book of his own to keep up with the players. From advice and scenarios to supplemental rules and more, this book has everything an Iron Heroes DM could want.
Discover How the System Really Works!
This book pulls back the hood and explains the systems behind the Iron Heroes variant rules. More than a simple game master's guide, it is an owner's manual that gives you all the design tools they need to run a successful heroic combat campaign or character.
All-new rules concepts include:
* Villain classes
* Combat zones
* Alternate experience and reward systems
* Alternate methods for generating ability scores
* Even magic items!
In-depth rules discussion and commentary on such topics as characters in the campaign, terrain effects, wealth, and combat teach you not only how to use the rules, but how to change them. The book's direct, engaging style pulls back the game designer's curtain and lets the DM see how and why the system works.
This is a must-have not only for every Iron Heroes DM, but also for gamers interested in rules design. More than a reference book, Mastering Iron Heroes is a handbook for creating, designing, and running fantasy roleplaying campaigns |