Produktbeschreibung
Revenge is a Dish Best Served Cold...
Until now it has been the Vampire who stalked the cities, feasting at will from any they desired. Confident in their Masquerade, sure no mortal could threaten their rule, they walked without fear. But now their nights are numbered.
Eat Napalm Corpse!
The Hunters' hour has come! Add to your Vampire Chronicle with fully detailed hunters, ready and waiting to put your players to the torch. Or better yet, begin a Hunters Chronicle, with the characters facing off against the horror of the Undead, for no other foe is as well detailed as the Kindred of Vampire.
Hunters Hunted includes:
* extensive information on running a Hunters chronicle, including new rules for Faith and magic as well as rules for character and Story creation;
* details of the organizations who hunt the Undead, from the F.B.I. to the Inquisition to the Children of Osiris;
* character descriptions for some of the most fearsome Vampire hunters alive.
Later sourcebooks gave further details on organizations mentioned in "The Hunters Hunted" as well as creating new hunter organizations. See Year of the Hunter.
The hunters detailed in "The Hunters Hunted" and Year of the Hunter books, being normal humans, are arguably distinct from the Imbued of Hunter: The Reckoning; the Imbued are possessed of supernatural abilities and can be classified as a form of supernatural creature along with Kindred, Garou, Magi, Wraiths, Kithain and the rest.
The book First Contact for Hunter: The Reckoning updates many of the groups introduced in The Hunters Hunted for the Year of the Reckoning, and suggests how they might deal with the Imbued. |