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246788414 Seitenabrufe seit dem 30.06.2003 |
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The Fantasy Trip Legacy Edition
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Old-school roleplaying at its dungeon-crawling finest. The Fantasy Trip is easy to learn and fast to play – but it's been out of print for almost 40 years. Now it's back!
This set includes:
Two complete mini-games: Melee for fighter combat, Wizard for sorcerous contests. Combine them for all-out battle! Each mini-game contains its own rules, maps, counters, and three dice.
Two solo adventures, Death Test and Death Test 2, with more game counters.
The 176-page roleplaying rulebook, In The Labyrinth.
A 24-page combat adventure, Tollenkar's Lair, with full-color dungeon map.
Poster-sized color maps of the Duchy of Dran and the village of Bendwyn.
Over 30 two-sided erasable hex and megahex tiles for playing out your encounters.
4-panel reference screen with lists, tables, and Useful Stuff.
And more! First Printing ONLY Exclusives include: Pre-generated fighter cards. Two extra dice. Pads of blank character sheets. A whole extra, different labyrinth map. A 14-hex dragon! And still more ...
Produkte
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
SJG 3450 |
Fantasy Trip Legacy Edition
Dieser Artikel ist endgültig vergriffen
Old-school roleplaying at its dungeon-crawling finest. The Fantasy Trip is easy to learn and fast to play – but it's been out of print for almost 40 years. Now it's back!
This set includes:
Two complete mini-games: Melee for fighter combat, Wizard for sorcerous contests. Combine them for all-out battle! Each mini-game contains its own rules, maps, counters, and three dice.
Two solo adventures, Death Test and Death Test 2, with more game counters.
The 176-page roleplaying rulebook, In The... (vollständige Beschreibung)
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endgültig vergriffen |
SJG 3452 |
The Fantasy Trip: Melee
"Clean, fast, and deadly." -- David Ritchie, Ares Magazine #1, March 1980
A classic game of fantasy combat. Create characters in just a few minutes – then send them into the arena. Winners become stronger and faster for the next battle. Losers die.
Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for their fighters and send them into combat against men, beasts, or monsters – to victory, or death.
Includes rulebook, 12" x 22.5" game map, 8... (vollständige Beschreibung)
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18,00 EUR
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Kaufen
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SJG 3453 |
The Fantasy Trip: Wizard
Hot Seller
The magic companion to Melee . . . sorcerous combat, in the arena or in the dungeon.
Create your wizard, choose his spells, and go into combat. Zap your foes with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with magic rope and Sticky Floor spells. Successful wizards gain skill and power. Losers die.
Includes rulebook, 19" x 23" game map, 62 counters, and 3 dice.
This is the basic magic system for The Fantasy Trip.
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18,00 EUR
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Kaufen
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Szenarien |
SJG 3954 |
The Fantasy Trip Legacy Edition: Death Test and Death Test 2
The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards!
These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don’t need one . . . these are “programmed adventures” that take you through the labyrinth. Your choices – and whether you conquer or flee – determine what paragraph you go to next. Until you succeed, gaining rewards a... (vollständige Beschreibung)
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20,00 EUR
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Kaufen
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